Bosses

From Sands of Aura Wiki
Jump to navigation Jump to search

Bosses are powerful foes that form the core of a series of difficult fights across Talamhel. They usually occour towards the end of an island, and each is unique, with it's own mechanics and strategies. Bosses currently do not respwn, and their fights cannot be repeated without starting a new game, though there may be plans to implement ways to go back and fight them again further into development.

Main Bosses

Location Quest
Sanctum Beast Melgom's Cavern The Reserve Supply
Ubaani, The Golem Corrupt Tupi's Grotto Well Run Dry
Tannen, The Panic-Stricken Paragon's Rest Emerald Flame, Ember Heart
Greckko, The Cinderwarden The Cinderhold Armistice
Berin & Cyran, The Wilgram Twins Radix Stronghold Reverie and Libations
The Flare Knight The Flare Forge Embers Of Avarice
Egann, the Skiffwright Starspire Refuge The Festival of the Spire
Rindell, The Lead Bellwether Starspire Refuge The Festival of the Spire
Vekksha, The Crowned Deceiver Black Rot Chasm Scions and Succession
Atnael, The Prime Radiance Ishular The Receding Wave
Aura, The Spirit Between Pillar of Entropy Sigils of the Forsaken Gods
Melgom, The Carver of Talamhel Pillar of Entropy Sigils of the Forsaken Gods
Maveth, The Night Plague Pillar of Entropy Sigils of the Forsaken Gods, A Jewel In The Darkness

Optional Bosses

Location Quest
Ulgar, The Unreseted Church of Leisis
Baltha & Mol, The Belfry Priests The Belfry
Alaira, The Lady of Hurwell Ruins of Hurwell The Specter of Tradition
Saphom Salius, The Dusk Dreamer Radix Stronghold A Fruitful Experience
Cathexis, The Armor Master The Flare Forge Embers Of Avarice
???? (Final Tournament Contestant) Starspire Refuge The Festival of the Spire
Igri & Trog, The Unreseted Duo The Grave
Vozryx, The Scarlet Caretaker The Lost Laboratory
Einar, The Vanguard Sentinel The Coldwell Liturgy of Ice
Danthea, The Penance Redeemer Colossus of Radiance A Fortunate Gesture
Kauzzum, The Reformed Seether The Cinderhold What Lies Ahead