Quests
Quests are given to you by many NPCs and a few other interactions, and are the main drive of the story in Sands of Aura. They range from simple to complex, and are well varied.
Refer to Main Story for a more narratively driven walk through of the Main Quests.
Main Quests
Prologue
Act One
Well Run Dry | Sigils of the Forsaken Gods | The Weight of Relief | Emerald Flame, Ember Heart | Armistice
Act Two
Reverie and Libations | The Embers of Avarice | An Honored Bond | A Bygone Accord | The Festival of the Spire
Act Three
Scions and Succession | The Receding Wave | A Natural Effect | To See a Candle's Light | A Jewel In The Darkness
Side Quests
Act One
Tending Flames | Out of Commission | Ashes and Dirt | Engulfed in Sin | The Specter of Tradition | Sand-Soaked | Liturgy of Ice | To Shield or Smother
Act Two
The Smile of Hatred | A Fruitful Experience | Remains of Redemption | A Fortunate Gesture | Reduced Fare
Act Three