Engulfed in Sin

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Quest Overview

Engulfed in Sin is a Side Quest in Sands of Aura. Side quests are optional and do not alter the primary ending of the game, but some may alter the arcs of certain characters. Some side quests are dependent upon other quests to begin or may only become available once the main narrative of the game has been progressed to a specific point. Note: Engulfed in Sin is the starting point for multiple character arcs. If it is not completed before a major plot event (entering the city of Ishular) the quest will fail and the characters involved will progress along different paths.

"A holy manhunter called Danthea, the Penance Redeemer, has come to Hurwell searching for a sinner called The Burned Man. She has asked your help in locating him so he may meet his ordained fate.”

Location

Quest Giver

Prerequisites

Next Quests

Fail Conditions

Objectives

  • Find the Burned man.
  • Collect a corpse OR report Calder's location to Danthea
  • Return to Calder

Rewards

Guide

Warning: Spoiler Ahead. Read at your own risk.

Part One

Upon arriving at the Ruins of Hurwell and progressing forward from the docks, you will be met by Danthea, a Redeemer sent by the church of Leisis. She warns you to walk lightly upon the grounds of Hurwell and reveals that she has come to the island seeking to provide absolution to a particular graverobber. Due to the Lady of Hurwell, Danthea has slowed her hunt, but says that you’ll have an ally of the church should you help her find her target. After speaking with Danthea you may progress out into Hurwell with the hopes of finding this graverobber. The quickest path to finding him is to follow the path to right which is a small set of stairs leading up from the platform upon which Danthea first speaks with you upon entering Hurwell. From there you’ll battle a number of corrupted before finding a ladder which will take you to the upper portions of the level. Following the available path, a number of corrupted will engage you along the upper battlements where you’ll eventually find another ladder. Descend and follow the path until you come to the platform with a grave beneath a long dead tree. There you’ll find an individual, coughing and out of breath. You may speak with them.

Part Two

Speaking with the person in the grave will reveal them to be Calder, The Excommunicate, the individual responsible for the burning of the Church in Starspire. Calder reveals that he is the target of Danthea and that she intends to make him pay for his actions in Starspire with his life. Calder also reveals that something happened to him after burning down the church. Despite his efforts he can no longer die.

When revealing to Calder that Danthea tasked you with aiding in his capture, he will beckon you to help him escape her instead. To do this, Calder gives you his overcoat and says that should you find a suitable corpse somewhere within Hurwell, Danthea could be deceived of his death. By asking a few follow up questions, you’ll learn that there is a place within Hurwell with a number of sinking pillars that should have a corpse suitable enough to work. The quickest way to find the corpse is to proceed back to starting area of Hurwell. This can be done by going the long way from which you came, or by activating a shortcut ladder on Calder’s platform. Once you’ve returned to the first platform near the dock, proceed straight. You’ll find Danthea has taken position before a bench near a set of stairs. Proceed straight into a large open area littered with a few graves and with Ulburr, the Dirt Defiler on the left. Ignoring Ulburr, continue straight until you come to a small body of shallow water. Follow the water back to where you’ll see some bulbous growths of rot and a circle of small sinking pillars. There you can collect the Grave Robbers Corpse.

At this point you have a choice to make. Returning to Danthea will cause her to speak plainly and reveal that it is Calder who she is hunting. She comments on your closeness to Calder and will warn you not to make an enemy of the church by betraying her. You have the option to give her the corpse draped in Calder’s overcoat, or the option to reveal Calder’s location to her. If you choose to Reveal Calder’s location to Danthea she will be apprehensive until you also give her his overcoat to prove he is where you claim him to be. Danthea will thank you for your commitment to justice and leave to collect Calder. It is important to note that Calder will remember your actions and it will alter your ability to influence his arc at Ishular. Choosing this option will complete the Engulfed in Sin quest.

If you choose to deceive Danthea, she will thank you for your dedication and depart Hurwell thinking Calder has been brought to justice. After she has left, you may return to Calder’s location at the make-shift grave and speak with him. He will speak somewhat on why he did what he did regarding the burning of Starspire’s church and will tell you that he embark on a pilgrimage to discover the truth as to why he has be severed from death. After thanking you for your role in things, he will depart Hurwell and the Engulfed in Sin quest will complete.

Step By Step (Calder Route)

  1. As you enter The Ruins of Hurwell You run into Danthea, The Penance Redeemer And she asks you to find Calder on her behalf.
  2. When you Meet Calder, The Excommunicate he explains that he is being hunted by the church for his actions with the Church of Leisis
  3. Calder Asks you to deceive Danthea and give her his robes with a grave robbers corpse instead of telling her his location.
  4. Once you give the robes and the corpse she thanks you and leaves the runes of hurwell.
  5. Once Danthea is gone, you return to Calder to tell him that he is safe. This completes the quest.

Step By Step (Danthea Route)

  1. As you enter The Ruins of Hurwell You run into Danthea, The Penance Redeemer And she asks you to find Calder on her behalf.
  2. When you Meet Calder, The Excommunicate he explains that he is being hunted by the church for his actions with the Church of Leisis
  3. Calder Asks you to deceive Danthea and give her his robes with a grave robbers corpse instead of telling her his location.
  4. When you return to Danthea you can tell her the location of Calder and the quest is complete