Talamhel
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Talamhel is the world that Sands of Aura is set in.
A fully uncovered version of the map can be found here. Refer to Main Story and Quests for specific progression.
The explorable portion of Talamhel consists of a large expanse of desert 'ocean', with dune 'waves' scrolling slowly over it's surface. Dotted around this vast sea of sand are islands and ruins, the remnants of ancient civilization, fallen to corruption and cataclysm.
Travel between the islands is achieved via Grainwake, a sail powered sand-ship that uses a hydrofoil to lift itself out of the sand to easily traverse the vast distances of scorching desert.
Many of the islands and ruins can be docked at and explored further.
Locations
Tupi's Grotto | Paragon's Rest | Radix Stronghold | The Cinderhold |
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The Flare Forge | Black Rot Chasm | Ishular | Ruined Settlement |
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Gamble's Approach | Gamble's Peak | The Ruins of Hurwell | The Coldwell |
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The Grave | The Lost Laboratory | The Belfry | Noxious Vault |
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The Sunken Tower | Crumbling Basilica | Colossus of Radiance | Malek's Menagerie |
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Island Interior Locations
Melgom's Cavern | Church of Leisis | The Nexus | Ishular Depths |
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