Talamhel

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Talamhel is the world that Sands of Aura is set in.

A fully uncovered version of the map can be found here. Refer to Main Story and Quests for specific progression.


The explorable portion of Talamhel consists of a large expanse of desert 'ocean', with dune 'waves' scrolling slowly over it's surface. Dotted around this vast sea of sand are islands and ruins, the remnants of ancient civilization, fallen to corruption and cataclysm.

Travel between the islands is achieved via Grainwake, a sail powered sand-ship that uses a hydrofoil to lift itself out of the sand to easily traverse the vast distances of scorching desert.

Many of the islands and ruins can be docked at and explored further.


Locations

Starspire.png


Tupi's Grotto Paragon's Rest Radix Stronghold The Cinderhold
Tupisgrotto.png Paragons rest.png Radix stronghold.png
Cinderhold.png


The Flare Forge Black Rot Chasm Ishular Ruined Settlement
Flareforge.png Blackrot Interior.png Ishular Courtyard.png Ruinedsettlement.png


Gamble's Approach Gamble's Peak The Ruins of Hurwell The Coldwell
Gamblesapproach.png Gambles peak.png Ruinsofhurwell.png Coldwell.png


The Grave The Lost Laboratory The Belfry Noxious Vault
Grave.png Lostlaboratory.png Belfry.png Noxiousvault.png


The Sunken Tower Crumbling Basilica Colossus of Radiance Malek's Menagerie
Sunken tower.png Crumblingbasilica.png Colossusofradiance.png Maleksmenagerie.png


Island Interior Locations

Melgom's Cavern Church of Leisis The Nexus Ishular Depths
Melgomscavern.png Churchofleisis.png
Nexus.png
Ishulardepths.png


Pillar Grove.png